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This model helped a lot to learn during the process.I used mainly zbrush and 3ds max.Rendered in v-ray.For painting i used substance painter.The reference image was too small so i used topaz to make it bigger.It is not game ready model.Just for my portfolio.Smokes are just the brush strokes of Ron's Collecion smoke and with opacity map.I used render elements to make composition better.

The model is based on the concept of a designer i found on pinterest.But i dont know whom it belongs.
https://www.pinterest.ch/pin/688628599245636701/ here is the concept.If the owner is among us,please let me know.I d like share his name too.